epix
New Member
Posts: 17
|
Post by epix on Jun 10, 2015 8:28:43 GMT -5
It may well happen What about 'Hormone' instead of Heat? The good point is the stat is still Hv. English is not my native language so I am not sure about how it sounds it English. By the way I have added the 'Egg' card, you can either put the Egg on the board during the deployment (and they will stay there as they obviously don't move) or you can 'attached' them to the Monsters and then they may be dropped during the Moving order (for a cost of 1 Hv).
|
|
|
Post by Dagger on Jun 10, 2015 14:36:43 GMT -5
Mars Attacks! - Love it... I got that Kickstarter... haven't had time to do anything with it, I just wanted it...(GriN)
Your English is better than some who claim English to be their native language.
For mechs, heat is something that is accumulated and can be damaging if the mech becomes "over-heated". Aliens need something with the same mechanic that makes logical sense for a biological organism to further the distinction between mechs and aliens. I think "Fatigue" works because: For aliens, fatigue is something that is accumulated and can be damaging if the alien becomes "over-fatigued". The stat could be Fv instead of Hv. Mechs "vent" heat with heat syncs whereas aliens "recover" fatigue with adrenaline organs or something.
|
|
epix
New Member
Posts: 17
|
Post by epix on Jun 11, 2015 9:36:18 GMT -5
Thank you! Then I will rename 'Heat' into 'Fatigue' and I will update the cards when I find some time.
|
|