Post by WaffleM on Oct 24, 2010 7:17:07 GMT -5
Scenario: Cat and Mouse
Forces: 2 players with smallish armies of equal Bp (around 40-50). Flip a coin to decide which player will be the "Cat" and which will be the "Mouse".
Troop Limitations: None
Battlefield Size: 3' x 3', but any size should be workable
Terrain Requirements: You'll need some hills, trees, buildings, or other obstructions. Some will need to be passable (like low walls and hills) and others should be impassable (like buildings or steep cliffs).
Battlefield Setup: The Cat sets up the terrain and battlefield according to the following diagram, leaving space for the deployment zones (around ten inches wide by five inches deep) and an open path from the Mouse's deployment zone to the Exit on the opposite side. This path and Exit should be at least four inches
wide.
After the Cat has finished setting up the terrain, the Mouse may move up to four pieces of terrain to positions that they prefer. The Cat is then permitted to remove one piece of terrain from the battlefield altogether. This helps setup a mutually acceptable battlefield.
Game Play: The Mouse places his entire army in the Mouse Deployment Zone first, and then the Cat places his army in either or both of his deployment zones. The Mouse automatically wins the first initiative.
Objectives and Victory Conditions:
Forces: 2 players with smallish armies of equal Bp (around 40-50). Flip a coin to decide which player will be the "Cat" and which will be the "Mouse".
Troop Limitations: None
Battlefield Size: 3' x 3', but any size should be workable
Terrain Requirements: You'll need some hills, trees, buildings, or other obstructions. Some will need to be passable (like low walls and hills) and others should be impassable (like buildings or steep cliffs).
Battlefield Setup: The Cat sets up the terrain and battlefield according to the following diagram, leaving space for the deployment zones (around ten inches wide by five inches deep) and an open path from the Mouse's deployment zone to the Exit on the opposite side. This path and Exit should be at least four inches
wide.
After the Cat has finished setting up the terrain, the Mouse may move up to four pieces of terrain to positions that they prefer. The Cat is then permitted to remove one piece of terrain from the battlefield altogether. This helps setup a mutually acceptable battlefield.
Game Play: The Mouse places his entire army in the Mouse Deployment Zone first, and then the Cat places his army in either or both of his deployment zones. The Mouse automatically wins the first initiative.
Objectives and Victory Conditions:
- Mouse: The goal for the Mouse is to escape through the exit at the opposite end of the battlefield. Any of the Mouse's units who move off the edge of the battlefield at the exit point are considered to have escaped and may not return to the battle. The Mouse wins if he successfully has at least half of his army escape, measured in Build Points (example: a 40 pt army needs 20 pts of units to escape the battle to win)
- Cat: The goal for the Cat is to ambush the Mouse and prevent his army's escape. The Cat wins if he eliminates at least half of the Mouse's army, measured in Build Points.